post nine: brainstorming session

by zena dakkak
14222301_1779357662340142_8946789036485717954_n.jpgCollaborative mapping session


In our groups, we had 10 minutes to describe our possible design proposals and receive feedback. From there we would map and brain storm any ideas that surfaced or was triggered. If there’s one thing I’ve learnt throughout any process, there will always be strengths and weaknesses. This also applies to brainstorming sessions and collaborative work.


  • it was beneficial having multiple views about an issue or response. It allowed us to generate ideas and possible solutions for our projects that we could all use from
  • brainstorming sessions lead into discussions and could lead your idea onto a different, creating better and bigger ideas


  • we all had very similar ideas, which made it harder to produce different ideas for each person
  • the process was very repetitive due to the similarity of our chosen issue + ideas
  • we spent a great amount of time discussing an outcome rather than starting from the beginning of the process

POST 9: Visual documentation of the brainstorming session

By Jansie Vo

Review from the class’s tutorials, brainstorming and collaborative exercises, feedback from peers and tutor, I found the strengths and weaknesses of the group brainstorming session that I approached further understanding the mental health issue and provide deep insight into different perspectives.

During the break time, I have joined the collaborative workshop for service design case study. We were asked to brainstorm out all the actors including in the article given from tutor and divide them into different categories such as people, emotion/identity/behaviour, networks/communication and biological. This exercise helped me clarify the user represented surrounding the topic and what the main emotion directs to the design in the process.

In the second stage, we created a sentence for each catogory which explains the actors by combining all actors we did from mind mapping stage. From the feedback, the user’s experience is the most significant thing that we should focus on and analysis. After that, we developed a flowchart (journey map) which was documented the interaction between the users and their actions in the service, then we started to break our ideas into a rich storyboard of the user experience. This process help me to understand how the service design works and come up with my design proposal easily.

The brainstorming exercise helped to clarify and extend my knowledge around the topic in different perspectives from myself and the other members.
It was a long process to identify the problem and some of the section were just repeated. It didn’t provide any clear information to understand what we should do for design solution on the spot and just worked on the problem. In addition, we were lack of knowledge around the focus topic